Updated 2026-07-29

Battle Piece Weapons

Weapons are not just collectibles. Use them as M1 insurance, early-game damage, and combo filler while your main power handles farming, bosses, and endgame progression.

How weapons fit into progression

In Battle Piece, powers usually decide your main route, but weapons matter because they give you a basic attack chain and fallback damage while skills are cooling down. That is why Katana can be a better beginner weapon than a harder-to-get option with only average practical value.

Treat weapons as support for your current stage: use an easy M1 option early, upgrade only when a better weapon appears naturally, and do not let a weapon grind delay stronger powers such as Directional Arrows, Cursed Fist, Platinum Soul, Ancient Lightning, or Vessel. For full build context, compare this page with the Powers guide and Tier List.

Best very early weapon

Katana

Use it because it is simple, M1-friendly, and reliable enough while you are still building your first farming setup.

Use if it drops naturally

Gravity Katana / Raider Claw

These can help in mid game, but community progression notes do not make them must-chase items over a stronger power upgrade.

Filler only

Hunter Set / Elf Dagger / Assassin Axe

Easy access is useful for collection or the first few fights, but low practical damage means you should replace them quickly.

Weapon comparison table

Use this table for practical progression decisions. The key question is not “which weapon sounds rare?” but “does this help my current farm without slowing down better unlocks?”

WeaponTierBest forM1DamageObtainVerdict
Gravity KatanaBMid-game weapon slotYesMediumModerateUse if obtained naturally; do not stall progression to force it.
Raider ClawBFallback weapon, fast melee feelYesLow to mediumModerateReplace when you find a more reliable damage option.
Assassin AxeCCollection, early fallbackYesLow to mediumEasyUse only if it is your best available weapon.
Hunter SetCVery early fillerAverageLowVery easyFine for collection; move on quickly for faster leveling.
Elf DaggerCEarly filler, fast attacksYesLow to mediumEasyReplace once you have a stronger M1 or power option.
KatanaAVery early progression, starter farmingYesMedium for early gameVery easyUse early. It is not endgame, but it solves the first progression problem well.
B

Gravity Katana

Medium

Average-to-good weapon with acceptable damage, hitbox, and cooldown. Usable, but not always worth chasing over stronger power upgrades.

Best for

Mid-game weapon slot

M1 / cooldown

Yes / Good

Damage / hitbox

Medium / Average

Progression verdict

Use if obtained naturally; do not stall progression to force it.

B

Raider Claw

Medium

Fast weapon with good cooldown feel, but weak damage and poor hitbox make it more of a fallback than a chase item.

Best for

Fallback weapon, fast melee feel

M1 / cooldown

Yes / Good

Damage / hitbox

Low to medium / Poor

Progression verdict

Replace when you find a more reliable damage option.

C

Assassin Axe

Low to medium

Easy-to-obtain heavy weapon, but community progression notes rate it low because the practical damage and feel lag behind better choices.

Best for

Collection, early fallback

M1 / cooldown

Yes / Average

Damage / hitbox

Low to medium / Average

Progression verdict

Use only if it is your best available weapon.

C

Hunter Set

Low

Very easy to get and usable as a starter fallback, but low damage and weak skills make it a poor long-term progression choice.

Best for

Very early filler

M1 / cooldown

Average / Average

Damage / hitbox

Low / Okay

Progression verdict

Fine for collection; move on quickly for faster leveling.

C

Elf Dagger

Low

Fast but low-impact early weapon. Slightly better than the weakest fillers, yet still not something to chase.

Best for

Early filler, fast attacks

M1 / cooldown

Yes / Average

Damage / hitbox

Low to medium / Average

Progression verdict

Replace once you have a stronger M1 or power option.

A

Katana

High

Basic starter weapon that overperforms for beginners because it is easy to get, simple to use, and has reliable M1 attacks.

Best for

Very early progression, starter farming

M1 / cooldown

Yes / Good

Damage / hitbox

Medium for early game / Good

Progression verdict

Use early. It is not endgame, but it solves the first progression problem well.

Source confidence

Weapon notes are community progression guidance, not official drop tables. Exact boss drops, shop NPCs, level requirements, and damage numbers should be verified in the current alpha before you commit to a long weapon farm.

Frequently Asked

What weapon should a beginner use in Battle Piece?

Katana is the safest beginner answer because it is basic, easy to use, and gives reliable M1 value. It is not an endgame weapon, but it solves the first problem: consistent early damage while skills are on cooldown.

Is Gravity Katana worth chasing early?

Usually not as a first priority. Gravity Katana is usable and has acceptable cooldown and hitbox value, but community progression notes describe it as average compared with stronger power upgrades. Use it if obtained naturally; do not stall your route for it.

Are Hunter Set, Elf Dagger, and Assassin Axe good?

They can be easy filler options, but they are not strong long-term progression anchors. Their value is mostly early access or collection; replace them once you can use Katana, Cursed Fist, Directional Arrows, or stronger mid-game powers.

Do weapons matter more than powers in Battle Piece?

No. Powers usually define your main progression route, while weapons provide M1 insurance, combo filler, and fallback damage. A good beginner setup often combines a reliable M1 weapon with a safer or stronger power.